Marvel Contest of Champions May Livestream: New Champions, Towers Mode, and a Stacked June
Marvel Contest of Champions' May 29th livestream revealed three new champions — Phyla-Vell, Shatterstar, and Thor (Ragnarok) — alongside a permanent Towers game mode launching June 17. The recap also covered Blade and Green Goblin Stellar Forged chases, Alliance reward boosts, Radiance changes, and a June calendar led by the Sparkle and Shade Pride event and Saga Incursions.

Marvel Contest of Champions laid out a packed slate for summoners during its May 29th livestream, headlined by three new champion reveals — Phyla-Vell, Shatterstar, and Thor (Ragnarok) — a brand-new permanent Towers game mode arriving June 17, and a June calendar stacked with the Pride-themed Sparkle and Shade event, Saga Incursions, and a returning Summer Sale. The stream, recapped by community figure Ackbar67, also detailed Stellar Forged chases, Alliance mode reward boosts, and changes to the Radiance resource.
Key Details
- New Champions: Phyla-Vell, Shatterstar, and Thor (Ragnarok)
- New Game Mode: Towers — permanent "Endless" PvE, launching June 17
- Stellar Forged: Blade chase live now; Green Goblin chase begins June 17
- June Pride Event: Sparkle and Shade, June 1 – July 1
- Saga Incursions: June 10 – July 8, with Emma Frost, Adam Warlock, and Lizard bosses
- Summer Sale: Returns in July with Spider-Ham Ascension and a 7-Star Archangel
Three New Champions Join the Battlerealm
The biggest draw of any Marvel Contest of Champions livestream is the champion lineup, and the May 29th stream delivered three additions, each with a distinct kit summoners will want to study before they enter the roster.
- Phyla-Vell — A Precision-stacking attacker with an easy Undermine, immunity to Poison and Special Lock, and no damage taken from Power Burn. Her signature loop drains her own Power before rapidly regaining it for heavy Special 2 bursts.
- Shatterstar — A defensive-leaning fighter who stacks Daunteds and readily gains a Pursuit passive. He cuts Bleed potency by 100%, reduces node-based Poison and Incinerate by 40%, Glances while Blocking, and carries an Uncanny.
- Thor (Ragnarok) — Immune to Shock and Wither with access to Combo Shield and Endurance. He builds combo faster than usual while inflicting Shocks and Armor Breaks, leaning into the aggressive, lightning-charged identity fans expect from the God of Thunder.
The trio rounds out a roster that thrives on counter-pick variety, giving players new tools for both offense and the increasingly punishing defensive nodes that define the game's endgame content.
Stellar Forged Chases: Blade Now, Green Goblin Next
The premium Stellar Forged chase track continues with two featured champions. Blade (Stellar Forged) is already live, gated behind an Awakening plus Ascension 1 objective that tasks players with beating the Necropolis Red Goblin using only Blade — a demanding solo run aimed at the game's most dedicated summoners.
- Blade (Stellar Forged): Awakening + Ascension 1 objective, beat Necropolis Red Goblin with only Blade — live now
- Green Goblin (Stellar Forged): A Science Champion whose chase begins June 17
The Green Goblin chase ties directly into the new Towers mode, with a Saga Showcase Tower on June 17 awarding a Green Goblin (Stellar Forged) piece toward the champion.
Towers: A New Permanent Endgame Mode
The marquee feature of the stream is Towers, a permanent "Endless" PvE mode launching June 17 with its own permanent Rating and Leaderboard. It rewards Essentia and Radiance, and a full deep-dive is promised on the June 10 livestream. A tied-in Realm Event runs June 17 – July 8 and includes a Warlock Ascension.
How Towers Works
- Clear Floors (fights) before the timer expires
- Floors are grouped into Blocks; each champion can be used only once per Block
- Health is restored to 100% after fights, and winning fights costs no Energy
- Any Mastery loadout can be used for free
- Split into Class Towers and Challenge Towers, with Rating increasing as players climb
Class Towers
- Only the specified class may be used, with no Class Advantage in play
- Damage scales up with Challenge Rating
- Two new Class Towers release each week
Challenge Towers
- June 17 — Saga Showcase Tower, a new take on the Saga Showcase format
- Awards a Green Goblin (Stellar Forged) piece
Alliance Modes Get Reward Boosts
Alliance play received several quality-of-life and reward upgrades across the summer. The Alliance Coliseum returns June 8 – 11 with a Juggernaut fight, updated Elder rewards, and a note that further Alliance Quest reward buffs arrive in July.
- Alliance Coliseum: June 8 – 11, Juggernaut fight, updated Elder rewards, more AQ reward buffs in July
- Alliance War Trial Seasons: Two seasons starting in July, health reset to 100% after all fights, more Radiance for War wins, and Essentia for participation
Radiance Adjustments and Mastery Loadouts
The Radiance resource receives a minor update on June 24 that doubles Tier 5 Alpha output, adds up to 20 Empowered Crystals, and confirms that Magik will remain available. On the customization side, two new Mastery Loadouts arrive in June, costing 1,500 Units for the first and 2,500 Units for the second — giving players more flexibility to swap builds across content.
June Events: Sparkle and Shade, Saga Incursions, and More
June's event calendar is dense. The Pride-themed Sparkle and Shade event headlines the month, while Saga Incursions brings a new spin on the Glitch Incursions formula and The Champion's Workout offers crystal-focused arenas.
- Sparkle and Shade (June 1 – July 1): A June Pride event with weekly solo objectives that reward using event champions in fights
- Saga Incursions (June 10 – July 8): Similar to Glitch Incursions with more Boss/Common Hacks, challenge rooms for Zones 1, 5, 8, 12, and 15, and Emma Frost, Adam Warlock, and Lizard challenge bosses
- The Champion's Workout (June 10 – June 24): Special arenas awarding crystals
- Summer Sale (July): Featuring a Spider-Ham Ascension and a 7-Star Archangel (no Ascension)
What This Means for Players
The May 29th stream signals a content-heavy summer for Marvel Contest of Champions, with the permanent Towers mode standing out as the most consequential reveal — a lasting endgame loop with its own leaderboard rather than a limited-time event. Between three fresh champions, the Blade and Green Goblin Stellar Forged chases, expanded Alliance rewards, and a full June event slate, summoners have clear goals to plan around. With a follow-up livestream set for June 10 to detail Towers further, players will want to bank their resources and keep an eye on the June 17 launch window.